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Used to give non-graphical input feedback. More...
|void||play (const QString &feedbackName)|
|static const QString||Press = "press"|
|static const QString||Release = "release"|
|static const QString||Cancel = "cancel"|
|static const QString||Error = "error"|
Used to give non-graphical input feedback.
MFeedbackPlayer is used to give non-graphical instantaneous feedback to user actions. Non-graphical feedback can mean auditive, tactile, vibrational, etc.
You use it as way to add supporting instantaneous feedback for your graphical user interface (such as a "button pressing" tactile feedback when the user pokes your custom widget on a touchscreen)
MFeedbackPlayer also ensures that the instantaneous feedback given is going to comply with the system's current "look and feel" (more especifically, to the "feel" part) and will also be in harmony with the context/situation at hand.
|void MFeedbackPlayer::play||(||const QString &||feedbackName||)|
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